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LUNAR GREAT WALL STUDIOS UNVEILED

Lunar Great Wall Studios announced today its formal unveiling to the games industry, with sights set firmly on providing the best, creatively unique gaming experiences to players worldwide.

Lunar Great Wall Studios also invite you to meet the team behind its creative projects, giving gaming enthusiasts a look inside its studio as it embarks on its game development journey, discussing the creative vision and exciting studio culture.

The new studio was founded in May 2016 by Marco Ponte, a games industry veteran with over 15 years of experience within the industry, with the support of internationally renowned Jinglebell Communication, and aims to combine expertise, creative talent and technology.

Marco Ponte, CEO of Lunar Great Wall Studios commented: “We’ve had a fantastic first-year, securing over one million euros in funding, allowing us to come to the point that we’re ready to reveal ourselves to the world.” He continued, “We’re all very passionate about what we do and always look to work on products which take a different direction from traditional design and genre. We’re very excited to be working on our own original IP to be announced in the near future, which is an innovative ‘emotion-driven’ multi-platform projects where fun, art and culture are the protagonists”

Ponte, who has more than 25 published titles to his name across a wide variety of platforms has recruited a strong team of professionals share his vision for the company and are all driven by their passion for the games industry. This has driven Ponte to invest in the future of the industry, with bespoke courses designed to usher in a new generation of talent.

Ponte continues, “Lunar Great Wall Studios is to be more than a developer; a catalyst for growth in our industry. Our investment in talent isn’t limited by our studio, but driven by it, with courses designed to be accessible. Featuring guests from other developers, we’re excited to allow a point of entry for anyone that wants to break into the games industry.”